#ifndef _MERCHANT_H_
#define _MERCHANT_H_

#include "NPC.h"

class Merchant : public NPC
{
public:
	Merchant();
	virtual ~Merchant();


	virtual VOID			Update( DWORD dwDeltaTick );

	virtual BOOL			SendPacket( MSG_BASE_FORWARD * pMsg, WORD wSize ){ return FALSE; }

public :
	virtual VOID			Reuse()		{ Release(); }

protected:
	virtual BOOL			Init();
	virtual VOID			Release();
};

#endif // _MERCHANT_H_
